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[Note/Unity] Sprite Resource Load 본문

Note

[Note/Unity] Sprite Resource Load

령호 2015. 4. 30. 01:03

- nice -

Resources.Load<Sprite>(path); // success




- bad -

Resources.Load(path) as Sprite; // fail

or

Texture2D tex = Resources.Load(path) as Texture2D;

Sprite.Create(tex, rc, pivot); // success (instance sprite)